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Developer: Square Enix (original), Guild Studio (Remastered)
Publisher: Square Enix
Platform(s): PS4 (digital-only)
Download Size: 11.88 GB
Price: $19.99 (and comes with free theme!)
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- Jun 20, 2016 - Mitra, yama, qsiti, sovani These four races exist in one world. A world filled with Remnants — mysterious artifacts from an ancient era.
A world filled with Remnants — mysterious artifacts from an ancient era. With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization. Featuring an enthralling story, countless characters and an intricate battle system, Square Enix.
The first Unreal Engine game produced by Square Enix, The Last Remnant was an extremely unique RPG when it first released in November 2008. Battles in this game are large-scale fights, where you command up to 18 party members in strategic, turn-based combat. Morale, formation, positioning, group composition, and ability synergy are all important factors in emerging victorious.
Please note that, barring some big changes from the original game, TLR has a lot of missable content. To that end, I've written a one-page cheat sheet, taken from various guides and tons of wiki pages, that shows you what you should do before each major story beat. If you don't want to use the guide, some quick tips: talk to everyone you can in every town and pub between major story beats, take every exit from different areas if multiple exists exist, and try to do every side quest as it comes up, even if some powerful bosses are guarding the way.
The game is set in a world of Remnants: mysterious and powerful artifacts from a bygone time. Remnants can be of virtually any shape, size, or form, and each exhibit a unique quality or ability.
Four races inhabit the game's world: the mitra (humans), yama (large, fish-like), qsiti (short, frog-like), and sovani (four-armed lynx-like). Though they largely live in harmony, there are also those who seek to use the Remnants for their own ends.
One day, the small and peaceful Eulam Island is rocked by tragedy, when Irina Sykes, the daughter of famous Remnant researchers, is kidnapped by forces unknown. Her brother, Rush, swears to find her, but with little information and no plan, his hopes seem dire, until he happens upon a battlefield south of the peaceful city of Athlum...
Athlum's finest. From left to right: Blocter, Emma, David, Pagus, and Torgal
Rush Sykes: The one you play as. He's, uh, not exactly the brightest bulb on the porch (he kickstarts the plot by mistaking a 41-year old woman for his little sister), but with his mysterious pendant that lets him unleash a powerful Omnistrike, you can't fault his taste in accessories. His parents are top Remnant scientists, whose work in the central city of Elysion keeps them very busy. Unfortunately, their work puts the faraway Rush and Irina in danger...
Emma Honeywell: The one you wish you were playing as. An all-around badass swordswoman whose tolerance for ineptitude is paper-thin, she's the head of a family who have protected the city of Athlum for centuries.
David Nassau: Pronounced 'dah-veed'. Athlum's ruler and an all-around stand up guy, coolheaded enough even to make friends with Rush. Bound to the Gae Bolg, a remnant of devastating power. His four Generals are Emma, Pagus, Torgal, and Blocter.
Pagus: An intelligence-gatherer with countless sources informing him. Astute and reserved, but his mage-focused abilites pack a punch.
Torgal: Though it is unusual for a sovani to partner with others, Torgal is both a trusted adviser to David and a powerful presence on the battlefield.
Blocter: Imposing even for a yama, Blocter is nevertheless a passionate and kindhearted soul...outside of combat, at least.
Irina Sykes: Rush's sister, kidnapped by a man wielding a flying Remnant in an attempt to harness a mysterious power that resides within her. With Rush's parents many miles away, it falls to Rush himself to try to find her.
Mr. Diggs: A creature that joins you early on, Mr. Diggs can harvest materials for you at certain places around the world. His skills eventually improve as he goes, and the number of times he can dig per outing can be increased by feeding him valuable Morsels.
The Conqueror: The game's main antagonist, seen above: a nigh-unstoppable, red-robed figure of immense strength who suddenly appeared one day. Alongside his lieutenants, Roeas and Castanea, his goal is seemingly to acquire as many Remnants as he and his army can get his hands on.
The Seven: Servants to the Conqueror, these seven warriors will eventually stand in your way. Each one on their own is powerful enough to pose a serious threat to your forces.
Jager: Part of the organization who kidnapped Irina. Bound to Lob Omen, a flying Remnant. Though cunning, he's also grown irritated about his new position looking after Irina.
Wagram: A mysterious mage who impedes Rush several times throughout the story. Wielding crystalline-based magic from a bygone age, he is somehow far older than a normal mitra could ever possibly be...
Duke Hermeien: A manipulative leader who rose to power playing various factions off one another. With the rise of the Conqueror, however, he may be biting off more than he can chew.
The game's battle system is intricate enough to warrant a section all its own. Here's a rundown:
Timeshift
First off: a quick primer on field controls. By pressing R2, Rush will say 'Let's do this!' and a circle of a certain radius will spread around him. Any enemies inside that circle will be drawn into battle. Early on, Rush acquires a power called Timeshift, which lets him essentially pause time and run around for a short while. Any enemy within Rush's battle radius during Timeshift will be 'tagged' and will participate in a battle if you initiate one with R2 before Timeshift ends. If Timeshift runs out, the chain of enemies will be broken and you'll have to wait for Timeshift to recharge (about 10s) before you can use it again. Don't be afraid to use Timeshift to make a hasty retreat if need be.
Battle Basics
In The Last Remnant, you don't control individual units, but rather issue general orders to groups of units, called Unions. (You can see who will end up doing what by pressing Square while highlighting the command.) Unions can have up to five units; you can also choose their formation, which will give them bonus stats or other unique buffs.
Units use abilities called Arts. There are four types: Combat Arts, Mystic Arts, Item Arts, and Special Arts (which are unique to the character). Skills level up as they are used, either increasing in rank (from I to V) or by becoming another, more powerful Art entirely. You can manually disable any Arts that you don't want characters performing, which will allow them to focus on developing a single skill instead of slowly leveling a ton of them.
Morale is a key component to battles. The big bar up at the top shows you how good your Unions feel about the battle. High Morale means you'll deal more damage (and may even unleash unexpected moves), while low Morale will make you less effective in battle. Starting a battle against a tough foe may give you low Morale at the battle's outset. Outsmarting the enemy in battle, unleashing Critical Strikes, and defeating enemy units will all increase Morale. There are also some moves that can affect the bar directly, like Bluff or Mixed Message - they're very useful to learn.
Battles also feature quick-time events in the form of Critical Triggers. You can set these to Automatic if you just want to see the battle play out. They have an 80% chance to succeed in Auto mode.
Outmaneuvering the Enemy
Union positioning is important! Check the minimap during battle to see where your units are located versus the enemy. If you used Timeshift to chain multiple enemies together, the formation of the enemies vs. you will be about how it was on the field before the battle started, so be sure not to surround yourself with enemies before you pull the trigger.
Combat is turn-based; you have as much time as you like to think things over. The following are some important terms about battle that show up a lot. Familiarize yourself with them and the battle system will make a lot more sense.
- Deadlock: Two opposing unions are engaged in close combat. Deadlocked unions are shown within circles on the minimap. If a deadlocked union decides to attack another union, they open themselves up to bad things like Raidlock. Also, some unions are big and/or strong enough to deadlock multiple unions; this is known as Multi-Deadlock.
- Raidlock: A union surprise-attacks another union for bonus damage. This usually happens when one union breaks deadlock, or if a union performs a long-range attack, and another union takes this opportunity to rush them.
- Interference/Intercepted: One union deadlocks a union that was intending to deadlock another. (It's called Interference if you do it, or Intercepted if it happens to you.)
- Flank Attack: A union attacks the left or right side of an already-deadlocked union. Deals a good mount of bonus damage.
- Rear Assualt: A union attacks an already-deadlocked and double flank-attacked union from behind. Deals a large amount of bonus damage.
- Massive Strike: A union attacks a deadlocked, double flank-attacked, rear-assaulted union. Deals a huge amount of bonus damage.
A Look at the Battle HUD
- The Information bar describes whatever command is currently selected.
- The Morale meter shows you the overall morale of you vs. the enemy. Get it as blue as possible.
- Not pictured in this shot: the Chain count, which shows you how many enemies you've defeated.
- The minimap. Use this to more easily plan your unions' course of action and catch the enemy off guard.
- Here you can toggle Turbo Mode (2x animation speed) or adjust various battle settings.
- The status of your all your unions. Green unions, like the one pictured here, are allies and will act on their own.
- A list of commands you can give the current union. Press Square to replace the Union Status window with the moves the union will perform.
- The target selection window. Switching targets will change the commands available to a union. Diamond symbols (e.g., unions A and B) indicate bosses.
- A more detailed look at the current union, vs. the currently-targeted enemy union on the other side. You can't see the exact HP of Boss unions, but they will still flash red when they're in critical health just like a normal enemy union would.
- Not pictured: if the currently-selected union is in a variant of Deadlock, it will be displayed here for convenience.
Unique Attacks
Occasionally, ordering a Union (with no ailments and sufficient AP) to perform a specific combo of abilities will instead result in an even more powerful Arcana being cast instead. You'll know this happens when all the characters' action queues say 'Synergy' over their intended moves. Arcanas hit all enemies (and usually for substantial damage), so they're well worth trying to learn. And even if you don't, you might just get lucky and trigger one every so often anyway.
Sometimes you'll see that one or more of your teams' status bars has a fiery background. This means they can summon forth an extremely powerful attack (usually a Remnant) to help out. David's Gae Bolg, for instance, deals major damage to all enemies, but some can even do things like summon a Remnant ally, adding a special guest Union to the battle.
After the Battle
There are no experience points in TLR. Characters grow stronger after battles according to both the commands given to them and the actions they perform. This growth can affect not only their base stats but also their abilities and even their job class. If you want to ensure that a party member grows into the type of character you want, you can disable the usage of individual abilites on their stats screen.
Lastly, there's a system called Battle Rank (BR). It goes up as you win battles; however, a higher BR means your foes will generally become tougher. As Blocter advises you early on, try to fight lots of enemies in a single battle. Not so much as to overwhelm your forces, of course, but do try to constantly push your limits. In general, you WANT to keep your BR as low as possible, because some boss fights will be pure hell if you don't, trust me. For a much more through look at BR, check here.
I know, it really is a lot to take in! But if you have any questions, that's what this OT's for, so don't be shy.
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REVIEWS
Metacritic: TBD | OpenCritic: ?
[lol, everyone's playing Smash right now. Just go watch some playthrough videos and see if the game is for you]
PS blog, including an interview with director Hiroshi Takai
Polygon preview
Inside the Art of The Last Remnant Remastered, with art director Yusuke Naora
Q: My party member(s) just asked me to give them a weapon or search for an item! Should I say yes?
A: Unless you plan on using them yourself (and you usually won't), say Yes. They're essentially asking for stuff that can make them more effective, and since you can only ever change Rush's equipment, it's a golden opportunity. Don't be afraid to look up their requests in the game's extensive unofficial wiki if you're unsure.
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Q: I last played this on the Xbox 360. How does this version stack up gameplay-wise?
A: The Last Remnant Remastered is based on the much-improved PC version of the game, which overhauled pretty much every aspect of the 360 version and added in several new features. More info is available here.
Q: Does the PS4 version contain any further gameplay improvements from the PC version?
A: The differences between the PC and PS4 versions are mostly cosmetic. There are a few new features, like a speed-up function for Rush in the field (sort of like FFXII The Zodiac Age's speedup, except it only affects Rush). More will be added here later as it's discovered.
Q: What are the graphical improvements?
A: The jump from UE3 to UE4 has enabled the game to have a new lighting system. Cutscenes also appear to have been re-rendered and look more vibrant. The texture pop-in that plagued the original game also seems to be gone now. The game's UI and assets, originally designed for 720p resolution, have also been redrawn to at least 1080p.
Q: Is there a demo for this game?
A: It is unknown whether the PS4 version will have a demo (my guess is no). If you have a non-toaster PC, however, you can still download a free demo of the game here. Be warned that it isn't a very good demo; it kind of just throws you into the game and assumes you more or less know how the crazy combat system works. It's a taste, though.
Q: Speaking of the PC version of TLR, it was taken down for sale from Steam. :( Is TLR Remastered going up in its place?
A: We don't know for sure, but it's highly likely. The original game went down to a base price of $9.99 (whereas TLR Remastered is $20), and Square will likely want to sell a PC version for that price as well.
Game Information
Official Name | The Last Remnant |
Version | Full Game |
File Upload | Torrent |
Developer (s) | Square Enix |
Publisher (s) | Square Enix |
Director (s) | Hiroshi Takai |
Producer (s) | Nobuyuki Ueda |
Artist (s) | Yusuke Naora |
Writer (s) | Masato Yagi |
Composer (s) | Tsuyoshi Sekito |
Engine | Unreal Engine 3 |
Platform (s) | PC, Windows |
Release date (s) | November 20, 2008 |
Genre (s) | Role-playing |
Mode (s) | Single-player |
Screenshots
Overview
The Last Remnant Full PC Game Overview
The Last Remnant download free. full Game (ラストレムナント Rasuto Remunanto?) is a role-playing video game developed and published by Square Enix. The game is directed at both Japanese and Western audiences and had a simultaneous release in Japan, North America and Europe, on November 20, 2008 for the Xbox 360. It was released worldwide for Microsoft Windows in late March and received an international release through digital retailer Steam on April 9, 2009. A PlayStation 3 version was originally announced, but was never released. The game is set in a fictional world divided into multiple city-states inhabited by four different species and whose past includes conflicts over «Remnants,» magical artifacts of varying forms. The player takes the role of Rush Sykes, a young man searching for his sister that becomes entangled in a secret war. It features a unique battle system in which the player command multiple groups, or «unions», of characters rather than individual units.
The game was directed by Hiroshi Takai and was the first game developed by Square Enix to use the Unreal Engine 3. It was intended by Square Enix president Yoichi Wada to «become a cornerstone for [their] worldwide strategy». Art direction was overseen by chief artist Kimihiko Miyamae and art producer Yusuke Naora. The game's soundtrack was composed by Tsuyoshi Sekito with assistance by Yasuhiro Yamanaka. It was later released as a three-disc album. The design and dialogue of the game were created to appeal to international players as well as Japanese players, and the motion capture for the main characters, including the lip-syncing, was done with Western, English-speaking actors. The Last Remnant Free Download.
The game received a weak reception by reviewers, though it was better received by Japanese reviewers than by Western ones. A common complaint, especially in the original Xbox 360 release, was of graphical problems including low framerates and «texture pop-in» where higher resolution textures would suddenly replace lower ones several seconds after a scene had started. Other issues included complaints about the game's storyline and battle system, though these were not as universal. The Last Remnant received praise for its art direction and music.
Gameplay
The game is split between a world area, a battle area, and a world map. The player controls Rush Sykes, the protagonist, and moves him around the world screen within an area, with the camera floating behind and slightly above him. Within the world screen, the player may talk to NPCs, enter buildings and other areas, or exit to the map screen. The map screen allows instant travel between different cities and areas, or between different areas within a city. The battle screen is shown only during combat, and is a three-dimensional area like the world screen with a setting reminiscent of the location the player is at in the world. There are no random encounters; instead, the player enters a battle and separate battle screen when they touch an enemy on the main world screen. The player may choose to enter a battle with multiple enemies at once by activating a «time-shift» system in which time slows down and they may run up to multiple enemies before commencing the battle. The Last Remnant Free Download PC Game.
The game features a battle system labeled by director Hiroshi Takai as a «turn-based, command-based system using symbol encounters.» During a battle, each enemy from the world screen is represented by a group, or «union», of enemies ranging from one to five individual units; similarly the player's forces are composed of multiple unions of three to five units each. The skills of the units in the player's unions, which include both story characters and hireable units that do not appear outside of battle, vary according to different parameters. One parameter is the «morale» bar, which is affected by the events in battle and can have positive or negative effects on the battle forces. Each unit can also learn different attacks, which are divided into categories such as blade attacks and healing magic.
At the beginning of each turn the player selects from a group of choices what attack types each union will perform; the player is unable to select the individual attack of each unit. Special attacks require «action points», which continually accrue during each battle. The player selects at the beginning of each turn which enemy union each of their unions will attack. As the enemy makes their selections at the same time, it is possible for a union to be «deadlocked», or forced to fight a different union than the player or enemy had selected. When multiple unions are deadlocked onto the same enemy, some of the unions can flank the enemy or attack from the rear for extra damage.
In addition to battles, there are numerous quests which the player may undertake. Many of these quests take the player to an area immediately upon acceptance and return them once completed, while «guild quests» do not require acceptance and may be turned in by the player whenever the accomplishments listed in the quest are completed. The Last Remnant for PC.
Rush and the other units may equip many different weapons and items. Rush's equipment can be upgraded to many different options, while other units request materials to upgrade their own equipment, which can be purchased at stores, acquired in battles, or found in the world area using a creature called Mr. Diggs. Mr. Diggs can be upgraded as well to find more or higher quality materials.
Plot
Setting
The game is set in a fictional world featuring a number of distinct humanoid races: the Mitras, human in appearance, the Yamas, strong fish-like people, the Qsitis, small reptilians, and the Sovanis, feline people with four arms. The world itself is broken up into multiple city-states, each with their own unique culture. The story of the game revolves around «Remnants», mysterious and coveted ancient artifacts of varying shapes and sizes which possess magic powers and have been the cause of several wars throughout the game's history. Each Remnant is «bound» to a specific person, who is the only one who can then use their power; powerful Remnants that remain unbound for too long have the potential to cause a «collapse» and spawn monsters. As Remnants come in varying forms, all cities throughout the world have at least one that their ruler is bound to that assist to govern and bring peace to their assigned realm.
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Characters
The protagonist is Rush Sykes, an 18-year-old Mitra boy from a peaceful island. His 14-year-old sister, Irina, is kidnapped at the start of the game, and finding her is Rush's impetus for leaving the island. He meets and joins David Nassau, the 19-year-old Mitra ruler of the city-state of Athlum, and his four generals: the 41-year-old Mitra Emma Honeywell, the 24-year-old Yama Blocter, the 55-year-old Qsiti Pagus and the 200-year-old Sovani Torgal. These characters can be joined by more than a hundred of other characters, many of whom are found through quests, while others can be hired at guilds. Every character has their own name and skillset, though the main characters have special additional skills. The main villain is the Conqueror, a Mitra who during the course of the game attacks many city-states of the world with his army. He is assisted in regard, first in secret and then openly, by Wilfred Hermeien, an adult Mitra who is both the leader of the city-state of Nagapur with the ruling council of all of the city-states and Wagram, a powerful Mitra sorcerer. The Last Remnant Download Torrent.
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